In the beginning of chapter 1 you will have to rappel down a cliff. This can be done over multiple playthroughs.įinding all of them will unlock three trophies / achievements: If you die or start a new campaign the progress won’t be lost. Once an intel has been collected it will be saved automatically. There are a total of 23 Intel Collectibles in Spec Ops: The Line. The Human Factor – Kill an enemy by tagging him with a sticky grenade Close Combat Carnage – Kill 4 enemies with a shotgun in 10 seconds or lessģ.6. Damn Close – Kill an Edged Weapon Expert while he is up to 5 meters awayģ.5. Army of One – Kill 3 enemies with a single grenadeģ.4. Preventive Diplomacy – Kill an enemy just as they are throwing a grenadeģ.3. In Your Face – Kick an enemy by vaulting over a coverģ.2. The mortar is also shown being fired at impossibly short range the minimum range of the M224 is around 76 yards.3.1. The 3.7-pound M722 WP smoke marker round the M224 can actually fire contains less than one pound of WP and would be barely useful as an incendiary device due to its small size and impact fuze. The depiction of the mortar's effects is extremely exaggerated, seemingly based on stock footage of airbursting 102-pound M825A1 155mm WP rounds containing 116 felt submunitions impregnated with 12.75 pounds of white phosphorous. Oddly, the game has Adams spotting targets while Walker points a crosshair on the laptop, meaning Lugo is the only member of the squad actually operating the mortar and has no apparent means of knowing where he is supposed to be aiming it. Walker first launches a fictional "camera" round to provide the satellite-style overhead view used to aim the weapon, viewing the output on a laptop and giving orders for shots to his squadmates. The decision by Walker to make use of this weapon proves to be a pivotal event in the game's plot. Which side depends on his current position, to make it even more nonsensical.Īn M224 Mortar is used by Walker, Lugo and Adams to launch white phosphorous rounds at a large group of soldiers. When reloading Walker will stroke the side of the rifle as if pulling a nonexistent charging handle. While the custom flash hider shown is threaded for a suppressor around the lower holes, Walker actually screws the suppressor to the tip of the flash hider, which would not really produce any useful results. Rather curiously, the fire selector is shown in different positions on the left and right sides of the rifle on the left side it is pointed to safe, while on the right side the safe and auto positions are reversed and the selector notch is pointed at semi. It also has a magazine capacity of 40 rounds, but the model is that of a 30-round magazine. In one cutscene Walker uses a Surefire weaponlight, but this ability is not seen in gameplay. It provides a higher rate of fire than other assault rifles, but does not have fire mode selection and is weaker than the battle rifles. For some reason, the M4 has two rear iron sights, a flip up type and an A2 type mounted backwards and seemingly clogged up with sand it is shown with tan furnishings, a Magpul-style handling loop on the magazine, an extended, threaded flash hider, and an aftermarket handguard seemingly based on the VLTOR CASV-EL. It is possible to attach a suppressor at any time during gameplay (after the ability is taught to the player near the end of chapter 1) using the secondary fire ability. The M4A1 is Walker's starting rifle and is used by enemies throughout the game it is also Walker's designated weapon and he will always be shown carrying one in cutscenes regardless of what the player is actually equipped with certain story sections will also show Walker using one regardless of what he actually has. Being the weakest gun in the game it is only really a placeholder until the player finds something better. The gun is modelled with an uncocked hammer, despite being a DA / SA pistol, and Walker is always shown pulling the slide after reloading. During stealth sections, Adams and Lugo will produce suppressed M9s to take down targets if an alert has not yet been sounded, though if the target is too distant Lugo may use his sniper rifle instead.
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